本文实例为大家分享了java实现打字游戏的具体代码,供大家参考,具体内容如下
import java.util.Random; import java.util.Scanner; public class Game { public Game(Player player) { } public Game() { } public String printStr(Player player) { StringBuffer a=new StringBuffer(); for(int i=0;i<LevelParam.levels[player.getLevelNo()-1].getStrLength();i++) { int num=(int)(Math.random()*(7)); switch(num) { case 1: a.append(">"); break; case 2: a.append("<"); break; case 3: a.append("+"); break; case 4: a.append("-"); break; case 5: a.append("*"); break; case 6: a.append("/"); break; case 0: a.append("="); break; } } String str=a.toString(); System.out.println(str); return str; } public void printResult(Player player) { String num1=this.printStr(player); Scanner input=new Scanner(System.in); player.setStartTime(); String num2=input.next(); long currentTime=System.currentTimeMillis(); player.setElapsedTime(currentTime,player.getStartTime()); if (num1.equals(num2)) { if ((currentTime-player.getStartTime())/1000>LevelParam.levels[player.getLevelNo()-1].getTimeLimit()) { System.out.println("你输入太慢了,输入超时,退出。"); System.exit(1); } else { player.setCurScore(player); System.out.println("输入正确,您的级别"+player.getLevelNo()+",您的积分"+player.getCurScore()+",已用时"+player.getElapsedTime()+"秒。"); } }else{ System.out.println("输入错误,退出!"); System.exit(1); } } } public class Level { private int levelNo;//各级别编号 private int strLength;//各级别一次输出字符串的长度 private int strTimes;//各级别输出字符串的次数 private int timeLimit;//各级别闯关的时间限制 private int perScore;//各级别正确输入一次的得分 public int getLevelNo() { return levelNo; } public int getStrLength() { return strLength; } public int getStrTimes() { return strTimes; } public int getTimeLimit() { return timeLimit; } public int getPerScore() { return perScore; } public Level(int levelNo,int strLength,int strTimes,int timeLimit,int perScore) { this.levelNo=levelNo; this.strLength=strLength; this.strTimes=strTimes; this.timeLimit=timeLimit; this.perScore=perScore; } } public class LevelParam { public static final Level levels[]=new Level[6]; static{ levels[0]=new Level(1,2,10,30,1);//编号、字符串长度、字符串次数、关卡时间、正确得分 levels[1]=new Level(2,3,9,26,2); levels[2]=new Level(3,4,8,22,5); levels[3]=new Level(4,5,7,18,8); levels[4]=new Level(5,6,6,15,10); levels[5]=new Level(6,7,5,12,15); } }
import java.util.Scanner; public class Player { private int levelNo=1;//玩家当前级别 private int curScore;//当前级别积分 private long startTime;//当前级别开始时间 private long elapsedTime;//当前级别已用时间 public int getLevelNo() { return levelNo; } public void setLevelNo() { this.levelNo++; } public int getCurScore() { return curScore; } public void setCurScore(Player player) { this.curScore = curScore+LevelParam.levels[player.getLevelNo()-1].getPerScore();; } public void setCurScore(int a) { this.curScore=a; } public long getStartTime() { return startTime; } public void setStartTime() { this.startTime =System.currentTimeMillis();; } public long getElapsedTime() { return elapsedTime; } public void setElapsedTime(long a,long b) { this.elapsedTime=(a-b)/1000+elapsedTime; } public void setElapsedTime(int a) { this.elapsedTime=a; } public void play(Player player) { Game one=new Game(); for(int j=0;j<6;j++) { for(int i=0;i<LevelParam.levels[player.getLevelNo()-1].getStrTimes();i++) { one.printResult(player); } player.setLevelNo(); player.setCurScore(0); player.setElapsedTime(0); } } } public class Test { public static void main(String[] args) { Player p=new Player(); p.play(p); } }
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