前言
在窗体界面中,通常以按钮来代替菜单栏的功能,这种形式虽然给用户一种直观、界面风格各异的感觉,但通常按钮都是以静止的形式显示,当光标移到按钮上时,可以使按钮上的图片和文字说明动态化,使用户快捷地找到所选按钮,这时就需要一个动态按钮的窗体界面。
1.动态按钮的设计方法
就是使得按钮的Image属性加载资源图片,再进一步设置其他属性,使得按钮的外观变为:图片+文字,或者图片,或者特效文字。
// // button1 // button1.BackColor = Color.Transparent; button1.Image = Properties.Resources._1; button1.ImageAlign = ContentAlignment.MiddleLeft; button1.Location = new Point(1, 16); button1.Name = "button1"; button1.Size = new Size(141, 48); button1.TabIndex = 1; button1.Text = "公司信息管理"; button1.TextImageRelation = TextImageRelation.ImageBeforeText; button1.UseVisualStyleBackColor = false;
还可以用事件动态改变按钮布局:
private void Button1_MouseMove(object sender, MouseEventArgs e) { button1.ImageAlign = ContentAlignment.MiddleCenter; button1.TextImageRelation = TextImageRelation.ImageAboveText; } private void Button1_MouseLeave(object sender, EventArgs e) { button1.ImageAlign = ContentAlignment.MiddleLeft; button1.TextImageRelation = TextImageRelation.ImageBeforeText; }
2.实例
(1) Resources.Designer.cs
//------------------------------------------------------------------------------ // <auto-generated> // 此代码由工具生成。 // 运行时版本:4.0.30319.42000 // // 对此文件的更改可能会导致不正确的行为,并且如果 // 重新生成代码,这些更改将会丢失。 // </auto-generated> //------------------------------------------------------------------------------ namespace _195.Properties { using System; /// <summary> /// 一个强类型的资源类,用于查找本地化的字符串等。 /// </summary> // 此类是由 StronglyTypedResourceBuilder // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen // (以 /str 作为命令选项),或重新生成 VS 项目。 [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// <summary> /// 返回此类使用的缓存的 ResourceManager 实例。 /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("_195.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// <summary> /// 重写当前线程的 CurrentUICulture 属性,对 /// 使用此强类型资源类的所有资源查找执行重写。 /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> internal static System.Drawing.Bitmap _1 { get { object obj = ResourceManager.GetObject("_1", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> internal static System.Drawing.Bitmap _2 { get { object obj = ResourceManager.GetObject("_2", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> internal static System.Drawing.Bitmap _3 { get { object obj = ResourceManager.GetObject("_3", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> internal static System.Drawing.Bitmap _4 { get { object obj = ResourceManager.GetObject("_4", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> internal static System.Drawing.Bitmap _5 { get { object obj = ResourceManager.GetObject("_5", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> internal static System.Drawing.Bitmap _6 { get { object obj = ResourceManager.GetObject("_6", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// <summary> /// 查找 System.Drawing.Bitmap 类型的本地化资源。 /// </summary> internal static System.Drawing.Bitmap 中 { get { object obj = ResourceManager.GetObject("中", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }
(2)Form1.Designer.cs
namespace _195 { partial class Form1 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { label1 = new Label(); button1 = new Button(); button2 = new Button(); button3 = new Button(); button4 = new Button(); button5 = new Button(); button6 = new Button(); panel1 = new Panel(); panel1.SuspendLayout(); SuspendLayout(); // // label1 // label1.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left; label1.AutoSize = true; label1.Font = new Font("Microsoft YaHei UI", 14.25F, FontStyle.Regular, GraphicsUnit.Point, 134); label1.Location = new Point(62, 13); label1.Name = "label1"; label1.Size = new Size(221, 25); label1.TabIndex = 0; label1.Text = "吉林省丰满水电有限公司"; // // button1 // button1.BackColor = Color.Transparent; button1.Image = Properties.Resources._1; button1.ImageAlign = ContentAlignment.MiddleLeft; button1.Location = new Point(1, 16); button1.Name = "button1"; button1.Size = new Size(141, 48); button1.TabIndex = 1; button1.Text = "公司信息管理"; button1.TextImageRelation = TextImageRelation.ImageBeforeText; button1.UseVisualStyleBackColor = false; // // button2 // button2.BackColor = Color.Transparent; button2.Image = Properties.Resources._2; button2.ImageAlign = ContentAlignment.MiddleLeft; button2.Location = new Point(1, 64); button2.Name = "button2"; button2.Size = new Size(141, 48); button2.TabIndex = 2; button2.Text = "部门信息管理"; button2.TextImageRelation = TextImageRelation.ImageBeforeText; button2.UseVisualStyleBackColor = false; // // button3 // button3.Image = Properties.Resources._3; button3.ImageAlign = ContentAlignment.MiddleLeft; button3.Location = new Point(1, 112); button3.Name = "button3"; button3.Size = new Size(141, 48); button3.TabIndex = 3; button3.Text = "人员信息管理"; button3.TextImageRelation = TextImageRelation.ImageBeforeText; button3.UseVisualStyleBackColor = true; // // button4 // button4.Image = Properties.Resources._4; button4.ImageAlign = ContentAlignment.MiddleLeft; button4.Location = new Point(1, 160); button4.Name = "button4"; button4.Size = new Size(141, 48); button4.TabIndex = 4; button4.Text = "银行信息管理"; button4.TextImageRelation = TextImageRelation.ImageBeforeText; button4.UseVisualStyleBackColor = true; // // button5 // button5.Image = Properties.Resources._5; button5.ImageAlign = ContentAlignment.MiddleLeft; button5.Location = new Point(1, 208); button5.Name = "button5"; button5.Size = new Size(141, 48); button5.TabIndex = 5; button5.Text = "员工信息管理"; button5.TextImageRelation = TextImageRelation.ImageBeforeText; button5.UseVisualStyleBackColor = true; // // button6 // button6.BackColor = Color.Transparent; button6.Image = Properties.Resources._6; button6.ImageAlign = ContentAlignment.MiddleLeft; button6.Location = new Point(1, 256); button6.Name = "button6"; button6.Size = new Size(141, 48); button6.TabIndex = 6; button6.Text = "员工调动管理"; button6.TextImageRelation = TextImageRelation.ImageBeforeText; button6.UseVisualStyleBackColor = false; // // panel1 // panel1.Controls.Add(button1); panel1.Controls.Add(button6); panel1.Controls.Add(button2); panel1.Controls.Add(button5); panel1.Controls.Add(button3); panel1.Controls.Add(button4); panel1.Location = new Point(2, 99); panel1.Name = "panel1"; panel1.Size = new Size(146, 323); panel1.TabIndex = 7; // // Form1 // AutoScaleDimensions = new SizeF(7F, 17F); AutoScaleMode = AutoScaleMode.Font; BackgroundImage = Properties.Resources.中; BackgroundImageLayout = ImageLayout.Stretch; ClientSize = new Size(540, 454); Controls.Add(panel1); Controls.Add(label1); Name = "Form1"; Text = "动态按钮"; panel1.ResumeLayout(false); ResumeLayout(false); PerformLayout(); } #endregion private Label label1; private Button button1; private Button button2; private Button button3; private Button button4; private Button button5; private Button button6; private Panel panel1; } }
(3)Form1.cs
namespace _195 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Button1_MouseMove(object sender, MouseEventArgs e) { button1.ImageAlign = ContentAlignment.MiddleCenter; button1.TextImageRelation = TextImageRelation.ImageAboveText; } private void Button1_MouseLeave(object sender, EventArgs e) { button1.ImageAlign = ContentAlignment.MiddleLeft; button1.TextImageRelation = TextImageRelation.ImageBeforeText; } private void Button2_MouseMove(object sender, MouseEventArgs e) { button2.ImageAlign = ContentAlignment.MiddleCenter; button2.TextImageRelation = TextImageRelation.ImageAboveText; } private void Button2_MouseLeave(object sender, EventArgs e) { button2.ImageAlign = ContentAlignment.MiddleLeft; button2.TextImageRelation = TextImageRelation.ImageBeforeText; } private void Button3_MouseMove(object sender, MouseEventArgs e) { button3.ImageAlign = ContentAlignment.MiddleCenter; button3.TextImageRelation = TextImageRelation.ImageAboveText; } private void Button3_MouseLeave(object sender, EventArgs e) { button3.ImageAlign = ContentAlignment.MiddleLeft; button3.TextImageRelation = TextImageRelation.ImageBeforeText; } private void Button4_MouseMove(object sender, MouseEventArgs e) { button4.ImageAlign = ContentAlignment.MiddleCenter; button4.TextImageRelation = TextImageRelation.ImageAboveText; } private void Button4_MouseLeave(object sender, EventArgs e) { button4.ImageAlign = ContentAlignment.MiddleLeft; button4.TextImageRelation = TextImageRelation.ImageBeforeText; } private void Button5_MouseMove(object sender, MouseEventArgs e) { button5.ImageAlign = ContentAlignment.MiddleCenter; button5.TextImageRelation = TextImageRelation.ImageAboveText; } private void Button5_MouseLeave(object sender, EventArgs e) { button5.ImageAlign = ContentAlignment.MiddleLeft; button5.TextImageRelation = TextImageRelation.ImageBeforeText; } private void Button6_MouseMove(object sender, MouseEventArgs e) { button6.ImageAlign = ContentAlignment.MiddleCenter; button6.TextImageRelation = TextImageRelation.ImageAboveText; } private void Button6_MouseLeave(object sender, EventArgs e) { button6.ImageAlign = ContentAlignment.MiddleLeft; button6.TextImageRelation = TextImageRelation.ImageBeforeText; } } }
(4) 生成效果
以上就是C#实现窗体中动态按钮的设计方法的详细内容,更多关于C#窗体动态按钮的资料请关注其它相关文章!