Flutter自定义下拉刷新时的loading样式的方法详解

来自:网络
时间:2024-06-09
阅读:

前言

Flutter中的下拉刷新,我们通常RefreshIndicator,可以通过backgroundColorcolorstrokeWidth设置下拉刷新的颜色粗细等样式,但如果要自定义自己的widget,RefreshIndicator并没有暴露出对应的属性,那如何修改呢?

1. 简单更改RefreshIndicator的样式

demo.dart

RefreshIndicator(
  backgroundColor: Colors.amber,  // 滚动loading的背景色
  color: Colors.blue,  // 滚动loading线条的颜色
  strokeWidth: 10,  // 滚动loading的粗细
  onRefresh: () async {
    await Future.delayed(Duration(seconds: 2));
  },
  child: Center(
    child: SingleChildScrollView(
      // 总是可以滚动,不能滚动时无法触发下拉刷新,因此设置为总是能滚动
      physics: const AlwaysScrollableScrollPhysics(),
      // 滚动区域的内容
      // child: ,
    ),
  ),
);

效果:

Flutter自定义下拉刷新时的loading样式的方法详解

2. 自定义下拉loading的样式

查看RefreshIndicator的属性,我们可以发现并没有直接更改loading widget的方式。

  • 我们查看源码,可以发现返回的loading主要是:RefreshProgressIndicatorCupertinoActivityIndicator两种。

.../flutter/packages/flutter/lib/src/material/refresh_indicator.dart

  • 以下是部分源码:
  • 我们注释掉源码中loading的部分,改为自己定义的样式
  • 如果要自定义进出动画的话可以在替换更高层的widget,这里只替换AnimatedBuilder下的widget
// 源码的最后部分,大概619行左右
 child: AnimatedBuilder(
  animation: _positionController,
  builder: (BuildContext context, Widget? child) {
    // 以下widget就是下拉时显示的loading,我们注释掉
    // final Widget materialIndicator = RefreshProgressIndicator(
    //   semanticsLabel: widget.semanticsLabel ??
    //       MaterialLocalizations.of(context)
    //           .refreshIndicatorSemanticLabel,
    //   semanticsValue: widget.semanticsValue,
    //   value: showIndeterminateIndicator ? null : _value.value,
    //   valueColor: _valueColor,
    //   backgroundColor: widget.backgroundColor,
    //   strokeWidth: widget.strokeWidth,
    // );

    // final Widget cupertinoIndicator =
    //     CupertinoActivityIndicator(
    //   color: widget.color,
    // );
    // switch (widget._indicatorType) {
    //   case _IndicatorType.material:
    //     return materialIndicator;
    //   case _IndicatorType.adaptive:
    //     {
    //       final ThemeData theme = Theme.of(context);
    //       switch (theme.platform) {
    //         case TargetPlatform.android:
    //         case TargetPlatform.fuchsia:
    //         case TargetPlatform.linux:
    //         case TargetPlatform.windows:
    //           return materialIndicator;
    //         case TargetPlatform.iOS:
    //         case TargetPlatform.macOS:
    //           return cupertinoIndicator;
    //       }
    //     }
    // }

    // 改为自己定义的样式
   return Container(
      color: widget.color,
      width: 100,
      height: 100,
      child: Text("loading"),
    );
  },
),

效果如下:

Flutter自定义下拉刷新时的loading样式的方法详解

注:

  • 直接修改源码会影响其他项目,且多人协作开发的话,其他人无法获得同样的效果的
  • 本文的解决方案是将源码复制出来,重新命名后使用

2.1. 优化下拉回到顶部的时间

  • 通过上面的效果,我们可以看到,下拉后,列表内容部分立即回到了顶部,这里希望刷新完成后,列表再回到顶部

最终效果:

Flutter自定义下拉刷新时的loading样式的方法详解

2.1.1. 思路

  • 先将源码拷贝出来,更改widget名称和Flutter的RefreshIndicator区分开,再在源码基础上进行修改
  • 刷新顶部如何不回弹?顶部增加一个SizedBox占位,根据下拉高度更改SizedBox占位的高度,在源码中_positionController可以获取到下拉的高度。
  • 由于是滚动列表,因此使用NestedScrollView融合占位元素和滚动列表

2.1.2. 代码

  • 以下是完整代码,有注释的部分才是修改部分
import 'dart:async';
import 'dart:math' as math;
import 'package:flutter/foundation.dart' show clampDouble;
import 'package:flutter/material.dart';

// =========修改下拉比例触发刷新,源码18行左右=========
const double _kDragContainerExtentPercentage = 0.1;
const double _kDragSizeFactorLimit = 1;
// =========修改下拉比例触发刷新=========

const Duration _kIndicatorSnapDuration = Duration(milliseconds: 150);

const Duration _kIndicatorScaleDuration = Duration(milliseconds: 200);

typedef RefreshCallback = Future<void> Function();

enum _RefreshIndicatorMode {
  drag, // Pointer is down.
  armed, // Dragged far enough that an up event will run the onRefresh callback.
  snap, // Animating to the indicator's final "displacement".
  refresh, // Running the refresh callback.
  done, // Animating the indicator's fade-out after refreshing.
  canceled, // Animating the indicator's fade-out after not arming.
}

/// Used to configure how [RefreshIndicator] can be triggered.
enum RefreshIndicatorTriggerMode {
  anywhere,
  onEdge,
}

enum _IndicatorType { material, adaptive }

// ======更改名字,源码119行左右======
class RefreshWidget extends StatefulWidget {
  const RefreshWidget({
    super.key,
    required this.child,
    this.displacement = 40.0,
    this.edgeOffset = 0.0,
    required this.onRefresh,
    this.color,
    this.backgroundColor,
    this.notificationPredicate = defaultScrollNotificationPredicate,
    this.semanticsLabel,
    this.semanticsValue,
    this.strokeWidth = RefreshProgressIndicator.defaultStrokeWidth,
    this.triggerMode = RefreshIndicatorTriggerMode.onEdge,
  }) : _indicatorType = _IndicatorType.material;

  const RefreshWidget.adaptive({
    super.key,
    required this.child,
    this.displacement = 40.0,
    this.edgeOffset = 0.0,
    required this.onRefresh,
    this.color,
    this.backgroundColor,
    this.notificationPredicate = defaultScrollNotificationPredicate,
    this.semanticsLabel,
    this.semanticsValue,
    this.strokeWidth = RefreshProgressIndicator.defaultStrokeWidth,
    this.triggerMode = RefreshIndicatorTriggerMode.onEdge,
  }) : _indicatorType = _IndicatorType.adaptive;

  final Widget child;

  final double displacement;

  final double edgeOffset;

  final RefreshCallback onRefresh;

  final Color? color;

  final Color? backgroundColor;

  final ScrollNotificationPredicate notificationPredicate;

  final String? semanticsLabel;

  final String? semanticsValue;

  final double strokeWidth;

  final _IndicatorType _indicatorType;

  final RefreshIndicatorTriggerMode triggerMode;

  @override
  RefreshWidgetState createState() => RefreshWidgetState();
}

// 改名称,源码266行左右
class RefreshWidgetState extends State<RefreshWidget>
    with TickerProviderStateMixin<RefreshWidget> {
  late AnimationController _positionController;
  late AnimationController _scaleController;
  late Animation<double> _positionFactor;
  late Animation<double> _scaleFactor;
  late Animation<double> _value;
  late Animation<Color?> _valueColor;

  _RefreshIndicatorMode? _mode;
  late Future<void> _pendingRefreshFuture;
  bool? _isIndicatorAtTop;
  double? _dragOffset;
  late Color _effectiveValueColor =
      widget.color ?? Theme.of(context).colorScheme.primary;

  static final Animatable<double> _threeQuarterTween =
      Tween<double>(begin: 0.0, end: 0.75);
  static final Animatable<double> _kDragSizeFactorLimitTween =
      Tween<double>(begin: 0.0, end: _kDragSizeFactorLimit);
  static final Animatable<double> _oneToZeroTween =
      Tween<double>(begin: 1.0, end: 0.0);

  @override
  void initState() {
    super.initState();
    _positionController = AnimationController(vsync: this);
    _positionFactor = _positionController.drive(_kDragSizeFactorLimitTween);
    _value = _positionController.drive(
        _threeQuarterTween); // The "value" of the circular progress indicator during a drag.

    _scaleController = AnimationController(vsync: this);
    _scaleFactor = _scaleController.drive(_oneToZeroTween);
  }

  @override
  void didChangeDependencies() {
    _setupColorTween();
    super.didChangeDependencies();
  }

  @override
  void didUpdateWidget(covariant RefreshWidget oldWidget) {
    super.didUpdateWidget(oldWidget);
    if (oldWidget.color != widget.color) {
      _setupColorTween();
    }
  }

  @override
  void dispose() {
    _positionController.dispose();
    _scaleController.dispose();
    super.dispose();
  }

  void _setupColorTween() {
    // Reset the current value color.
    _effectiveValueColor =
        widget.color ?? Theme.of(context).colorScheme.primary;
    final Color color = _effectiveValueColor;
    if (color.alpha == 0x00) {
      // Set an always stopped animation instead of a driven tween.
      _valueColor = AlwaysStoppedAnimation<Color>(color);
    } else {
      // Respect the alpha of the given color.
      _valueColor = _positionController.drive(
        ColorTween(
          begin: color.withAlpha(0),
          end: color.withAlpha(color.alpha),
        ).chain(
          CurveTween(
            curve: const Interval(0.0, 1.0 / _kDragSizeFactorLimit),
          ),
        ),
      );
    }
  }

  bool _shouldStart(ScrollNotification notification) {
    return ((notification is ScrollStartNotification &&
                notification.dragDetails != null) ||
            (notification is ScrollUpdateNotification &&
                notification.dragDetails != null &&
                widget.triggerMode == RefreshIndicatorTriggerMode.anywhere)) &&
        ((notification.metrics.axisDirection == AxisDirection.up &&
                notification.metrics.extentAfter == 0.0) ||
            (notification.metrics.axisDirection == AxisDirection.down &&
                notification.metrics.extentBefore == 0.0)) &&
        _mode == null &&
        _start(notification.metrics.axisDirection);
  }

  bool _handleScrollNotification(ScrollNotification notification) {
    if (!widget.notificationPredicate(notification)) {
      return false;
    }
    if (_shouldStart(notification)) {
      setState(() {
        _mode = _RefreshIndicatorMode.drag;
      });
      return false;
    }
    bool? indicatorAtTopNow;
    switch (notification.metrics.axisDirection) {
      case AxisDirection.down:
      case AxisDirection.up:
        indicatorAtTopNow = true;
      case AxisDirection.left:
      case AxisDirection.right:
        indicatorAtTopNow = null;
    }
    if (indicatorAtTopNow != _isIndicatorAtTop) {
      if (_mode == _RefreshIndicatorMode.drag ||
          _mode == _RefreshIndicatorMode.armed) {
        _dismiss(_RefreshIndicatorMode.canceled);
      }
    } else if (notification is ScrollUpdateNotification) {
      if (_mode == _RefreshIndicatorMode.drag ||
          _mode == _RefreshIndicatorMode.armed) {
        if ((notification.metrics.axisDirection == AxisDirection.down &&
                notification.metrics.extentBefore > 0.0) ||
            (notification.metrics.axisDirection == AxisDirection.up &&
                notification.metrics.extentAfter > 0.0)) {
          _dismiss(_RefreshIndicatorMode.canceled);
        } else {
          if (notification.metrics.axisDirection == AxisDirection.down) {
            _dragOffset = _dragOffset! - notification.scrollDelta!;
          } else if (notification.metrics.axisDirection == AxisDirection.up) {
            _dragOffset = _dragOffset! + notification.scrollDelta!;
          }
          _checkDragOffset(notification.metrics.viewportDimension);
        }
      }
      if (_mode == _RefreshIndicatorMode.armed &&
          notification.dragDetails == null) {
        _show();
      }
    } else if (notification is OverscrollNotification) {
      if (_mode == _RefreshIndicatorMode.drag ||
          _mode == _RefreshIndicatorMode.armed) {
        if (notification.metrics.axisDirection == AxisDirection.down) {
          _dragOffset = _dragOffset! - notification.overscroll;
        } else if (notification.metrics.axisDirection == AxisDirection.up) {
          _dragOffset = _dragOffset! + notification.overscroll;
        }
        _checkDragOffset(notification.metrics.viewportDimension);
      }
    } else if (notification is ScrollEndNotification) {
      switch (_mode) {
        case _RefreshIndicatorMode.armed:
          _show();
        case _RefreshIndicatorMode.drag:
          _dismiss(_RefreshIndicatorMode.canceled);
        case _RefreshIndicatorMode.canceled:
        case _RefreshIndicatorMode.done:
        case _RefreshIndicatorMode.refresh:
        case _RefreshIndicatorMode.snap:
        case null:
          // do nothing
          break;
      }
    }
    return false;
  }

  bool _handleIndicatorNotification(
      OverscrollIndicatorNotification notification) {
    if (notification.depth != 0 || !notification.leading) {
      return false;
    }
    if (_mode == _RefreshIndicatorMode.drag) {
      notification.disallowIndicator();
      return true;
    }
    return false;
  }

  bool _start(AxisDirection direction) {
    assert(_mode == null);
    assert(_isIndicatorAtTop == null);
    assert(_dragOffset == null);
    switch (direction) {
      case AxisDirection.down:
      case AxisDirection.up:
        _isIndicatorAtTop = true;
      case AxisDirection.left:
      case AxisDirection.right:
        _isIndicatorAtTop = null;
        return false;
    }
    _dragOffset = 0.0;
    _scaleController.value = 0.0;
    _positionController.value = 0.0;
    return true;
  }

  void _checkDragOffset(double containerExtent) {
    assert(_mode == _RefreshIndicatorMode.drag ||
        _mode == _RefreshIndicatorMode.armed);
    double newValue =
        _dragOffset! / (containerExtent * _kDragContainerExtentPercentage);
    if (_mode == _RefreshIndicatorMode.armed) {
      newValue = math.max(newValue, 1.0 / _kDragSizeFactorLimit);
    }
    _positionController.value =
        clampDouble(newValue, 0.0, 1.0); // this triggers various rebuilds
    if (_mode == _RefreshIndicatorMode.drag &&
        _valueColor.value!.alpha == _effectiveValueColor.alpha) {
      _mode = _RefreshIndicatorMode.armed;
    }
  }

  // Stop showing the refresh indicator.
  Future<void> _dismiss(_RefreshIndicatorMode newMode) async {
    await Future<void>.value();
    assert(newMode == _RefreshIndicatorMode.canceled ||
        newMode == _RefreshIndicatorMode.done);
    setState(() {
      _mode = newMode;
    });
    switch (_mode!) {
      // ===========刷新完成,需要将_positionController置为0,源码498行左右=========
      case _RefreshIndicatorMode.done:
        await Future.wait([
          _scaleController.animateTo(1.0, duration: _kIndicatorScaleDuration),
          _positionController.animateTo(0.0, duration: _kIndicatorScaleDuration)
        ]);
      // ===========刷新完成,需要将_positionController置为0=========
      case _RefreshIndicatorMode.canceled:
        await _positionController.animateTo(0.0,
            duration: _kIndicatorScaleDuration);
      case _RefreshIndicatorMode.armed:
      case _RefreshIndicatorMode.drag:
      case _RefreshIndicatorMode.refresh:
      case _RefreshIndicatorMode.snap:
        assert(false);
    }
    if (mounted && _mode == newMode) {
      _dragOffset = null;
      _isIndicatorAtTop = null;
      setState(() {
        _mode = null;
      });
    }
  }

  void _show() {
    assert(_mode != _RefreshIndicatorMode.refresh);
    assert(_mode != _RefreshIndicatorMode.snap);
    final Completer<void> completer = Completer<void>();
    _pendingRefreshFuture = completer.future;
    _mode = _RefreshIndicatorMode.snap;
    _positionController
        .animateTo(1.0 / _kDragSizeFactorLimit,
            duration: _kIndicatorSnapDuration)
        .then<void>((void value) {
      if (mounted && _mode == _RefreshIndicatorMode.snap) {
        setState(() {
          // Show the indeterminate progress indicator.
          _mode = _RefreshIndicatorMode.refresh;
        });

        final Future<void> refreshResult = widget.onRefresh();
        refreshResult.whenComplete(() {
          if (mounted && _mode == _RefreshIndicatorMode.refresh) {
            completer.complete();
            _dismiss(_RefreshIndicatorMode.done);
          }
        });
      }
    });
  }

  Future<void> show({bool atTop = true}) {
    if (_mode != _RefreshIndicatorMode.refresh &&
        _mode != _RefreshIndicatorMode.snap) {
      if (_mode == null) {
        _start(atTop ? AxisDirection.down : AxisDirection.up);
      }
      _show();
    }
    return _pendingRefreshFuture;
  }

  @override
  Widget build(BuildContext context) {
    // assert(debugCheckHasMaterialLocalizations(context));
    final Widget child = NotificationListener<ScrollNotification>(
      onNotification: _handleScrollNotification,
      child: NotificationListener<OverscrollIndicatorNotification>(
        onNotification: _handleIndicatorNotification,
        child: widget.child,
      ),
    );
    assert(() {
      if (_mode == null) {
        assert(_dragOffset == null);
        assert(_isIndicatorAtTop == null);
      } else {
        assert(_dragOffset != null);
        assert(_isIndicatorAtTop != null);
      }
      return true;
    }());

    final bool showIndeterminateIndicator =
        _mode == _RefreshIndicatorMode.refresh ||
            _mode == _RefreshIndicatorMode.done;

    return Stack(
      children: <Widget>[
        // ============增加占位,源码600行左右=================
        NestedScrollView(
          headerSliverBuilder: (context, innerBoxIsScrolled) {
            return [
              SliverToBoxAdapter(
                child: AnimatedBuilder(
                    animation: _positionController,
                    builder: (context, _) {
                      // 50是我loading动画的高度,因此这里写死了
                      return SizedBox(height: 50 * _positionController.value);
                    }),
              )
            ];
          },
          body: child,
        ),
        // ============增加占位=================
        if (_mode != null)
          Positioned(
            top: _isIndicatorAtTop! ? widget.edgeOffset : null,
            bottom: !_isIndicatorAtTop! ? widget.edgeOffset : null,
            left: 0.0,
            right: 0.0,
            child: SizeTransition(
              axisAlignment: _isIndicatorAtTop! ? 1.0 : -1.0,
              sizeFactor: _positionFactor, // this is what brings it down
              // ============修改返回的loading样式=================
              child: Container(
                alignment: _isIndicatorAtTop!
                    ? Alignment.topCenter
                    : Alignment.bottomCenter,
                child: ScaleTransition(
                  scale: _scaleFactor,
                  child: Container(
                    color: widget.color,
                    width: 50,
                    height: 50,
                    child: const Text("loading"),
                  ),
                ),
              ),
              // ============修改返回的loading样式=================
            ),
          ),
      ],
    );
  }
}

2.1.3. 使用

RefreshWidget(
  color: Colors.blue,  
  onRefresh: () async {
    await Future.delayed(Duration(seconds: 2));
  },
  child: Center(
    child: SingleChildScrollView(
      // 滚动区域的内容
      // child: ,
    ),
  ),
);

3. 增加属性控制

根据上述的试验,我们优化一下,使下拉刷新组件更合理,新增以下两个属性:

  • keepScrollOffset:自定义是否需要等待刷新完成后列表再回弹到顶部
  • loadingWidget:可以自定义loading样式,默认使用RefreshIndicator的的loading

3.1. 难点与思路

难点:

  • 占位元素的高度需要与用户传入的自定义loading的高度一致,如果写死的话,会导致类似这样的bug

Flutter自定义下拉刷新时的loading样式的方法详解

思路:

  • 占位SizedBoxchild设置为自定义的loadingSizedBox的高度不设置时,他的高度就是元素的高度
  • 当处于正在刷新状态时,就将SizedBox的高度设置为null

遗留问题:

  • 目前代码中写死了默认高度55(参照我完整代码的396行),如果传入的自定义loading高度大于55,松开时会有一点弹跳效果,暂时没有找到更好的解决方案,如果大家有更好的方案欢迎讨论一下

3.2. 完整代码

lib/widget/refresh_widget.dart

import 'dart:async';
import 'dart:math' as math;
import 'package:flutter/cupertino.dart';
import 'package:flutter/foundation.dart' show clampDouble;
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';

// =========修改下拉比例触发刷新,源码18行左右=========
const double _kDragContainerExtentPercentage = 0.1;
const double _kDragSizeFactorLimit = 1;
// =========修改下拉比例触发刷新=========

const Duration _kIndicatorSnapDuration = Duration(milliseconds: 150);

const Duration _kIndicatorScaleDuration = Duration(milliseconds: 200);

typedef RefreshCallback = Future<void> Function();

enum _RefreshIndicatorMode {
  drag, // Pointer is down.
  armed, // Dragged far enough that an up event will run the onRefresh callback.
  snap, // Animating to the indicator's final "displacement".
  refresh, // Running the refresh callback.
  done, // Animating the indicator's fade-out after refreshing.
  canceled, // Animating the indicator's fade-out after not arming.
}

/// Used to configure how [RefreshIndicator] can be triggered.
enum RefreshIndicatorTriggerMode {
  anywhere,
  onEdge,
}

enum _IndicatorType { material, adaptive }

// ======更改名字,源码119行左右======
class RefreshWidget extends StatefulWidget {
  const RefreshWidget({
    super.key,
    this.loadingWidget,
    this.keepScrollOffset = false,
    required this.child,
    this.displacement = 40.0,
    this.edgeOffset = 0.0,
    required this.onRefresh,
    this.color,
    this.backgroundColor,
    this.notificationPredicate = defaultScrollNotificationPredicate,
    this.semanticsLabel,
    this.semanticsValue,
    this.strokeWidth = RefreshProgressIndicator.defaultStrokeWidth,
    this.triggerMode = RefreshIndicatorTriggerMode.onEdge,
  }) : _indicatorType = _IndicatorType.material;

  const RefreshWidget.adaptive({
    super.key,
    this.loadingWidget,
    this.keepScrollOffset = false,
    required this.child,
    this.displacement = 40.0,
    this.edgeOffset = 0.0,
    required this.onRefresh,
    this.color,
    this.backgroundColor,
    this.notificationPredicate = defaultScrollNotificationPredicate,
    this.semanticsLabel,
    this.semanticsValue,
    this.strokeWidth = RefreshProgressIndicator.defaultStrokeWidth,
    this.triggerMode = RefreshIndicatorTriggerMode.onEdge,
  }) : _indicatorType = _IndicatorType.adaptive;

  // 自定义loading
  final Widget? loadingWidget;

  // 刷新时是否保留顶部的偏移
  final bool keepScrollOffset;

  final Widget child;

  final double displacement;

  final double edgeOffset;

  final RefreshCallback onRefresh;

  final Color? color;

  final Color? backgroundColor;

  final ScrollNotificationPredicate notificationPredicate;

  final String? semanticsLabel;

  final String? semanticsValue;

  final double strokeWidth;

  final _IndicatorType _indicatorType;

  final RefreshIndicatorTriggerMode triggerMode;

  @override
  RefreshWidgetState createState() => RefreshWidgetState();
}

// 改名称,源码266行左右
class RefreshWidgetState extends State<RefreshWidget>
    with TickerProviderStateMixin<RefreshWidget> {
  late AnimationController _positionController;
  late AnimationController _scaleController;
  late Animation<double> _positionFactor;
  late Animation<double> _scaleFactor;
  late Animation<double> _value;
  late Animation<Color?> _valueColor;

  _RefreshIndicatorMode? _mode;
  late Future<void> _pendingRefreshFuture;
  bool? _isIndicatorAtTop;
  double? _dragOffset;
  late Color _effectiveValueColor =
      widget.color ?? Theme.of(context).colorScheme.primary;

  static final Animatable<double> _threeQuarterTween =
      Tween<double>(begin: 0.0, end: 0.75);
  static final Animatable<double> _kDragSizeFactorLimitTween =
      Tween<double>(begin: 0.0, end: _kDragSizeFactorLimit);
  static final Animatable<double> _oneToZeroTween =
      Tween<double>(begin: 1.0, end: 0.0);

  @override
  void initState() {
    super.initState();
    _positionController = AnimationController(vsync: this);
    _positionFactor = _positionController.drive(_kDragSizeFactorLimitTween);
    _value = _positionController.drive(
        _threeQuarterTween); // The "value" of the circular progress indicator during a drag.

    _scaleController = AnimationController(vsync: this);
    _scaleFactor = _scaleController.drive(_oneToZeroTween);
  }

  @override
  void didChangeDependencies() {
    _setupColorTween();
    super.didChangeDependencies();
  }

  @override
  void didUpdateWidget(covariant RefreshWidget oldWidget) {
    super.didUpdateWidget(oldWidget);
    if (oldWidget.color != widget.color) {
      _setupColorTween();
    }
  }

  @override
  void dispose() {
    _positionController.dispose();
    _scaleController.dispose();
    super.dispose();
  }

  void _setupColorTween() {
    // Reset the current value color.
    _effectiveValueColor =
        widget.color ?? Theme.of(context).colorScheme.primary;
    final Color color = _effectiveValueColor;
    if (color.alpha == 0x00) {
      // Set an always stopped animation instead of a driven tween.
      _valueColor = AlwaysStoppedAnimation<Color>(color);
    } else {
      // Respect the alpha of the given color.
      _valueColor = _positionController.drive(
        ColorTween(
          begin: color.withAlpha(0),
          end: color.withAlpha(color.alpha),
        ).chain(
          CurveTween(
            curve: const Interval(0.0, 1.0 / _kDragSizeFactorLimit),
          ),
        ),
      );
    }
  }

  bool _shouldStart(ScrollNotification notification) {
    return ((notification is ScrollStartNotification &&
                notification.dragDetails != null) ||
            (notification is ScrollUpdateNotification &&
                notification.dragDetails != null &&
                widget.triggerMode == RefreshIndicatorTriggerMode.anywhere)) &&
        ((notification.metrics.axisDirection == AxisDirection.up &&
                notification.metrics.extentAfter == 0.0) ||
            (notification.metrics.axisDirection == AxisDirection.down &&
                notification.metrics.extentBefore == 0.0)) &&
        _mode == null &&
        _start(notification.metrics.axisDirection);
  }

  bool _handleScrollNotification(ScrollNotification notification) {
    if (!widget.notificationPredicate(notification)) {
      return false;
    }
    if (_shouldStart(notification)) {
      setState(() {
        _mode = _RefreshIndicatorMode.drag;
      });
      return false;
    }
    bool? indicatorAtTopNow;
    switch (notification.metrics.axisDirection) {
      case AxisDirection.down:
      case AxisDirection.up:
        indicatorAtTopNow = true;
      case AxisDirection.left:
      case AxisDirection.right:
        indicatorAtTopNow = null;
    }
    if (indicatorAtTopNow != _isIndicatorAtTop) {
      if (_mode == _RefreshIndicatorMode.drag ||
          _mode == _RefreshIndicatorMode.armed) {
        _dismiss(_RefreshIndicatorMode.canceled);
      }
    } else if (notification is ScrollUpdateNotification) {
      if (_mode == _RefreshIndicatorMode.drag ||
          _mode == _RefreshIndicatorMode.armed) {
        if ((notification.metrics.axisDirection == AxisDirection.down &&
                notification.metrics.extentBefore > 0.0) ||
            (notification.metrics.axisDirection == AxisDirection.up &&
                notification.metrics.extentAfter > 0.0)) {
          _dismiss(_RefreshIndicatorMode.canceled);
        } else {
          if (notification.metrics.axisDirection == AxisDirection.down) {
            _dragOffset = _dragOffset! - notification.scrollDelta!;
          } else if (notification.metrics.axisDirection == AxisDirection.up) {
            _dragOffset = _dragOffset! + notification.scrollDelta!;
          }
          _checkDragOffset(notification.metrics.viewportDimension);
        }
      }
      if (_mode == _RefreshIndicatorMode.armed &&
          notification.dragDetails == null) {
        _show();
      }
    } else if (notification is OverscrollNotification) {
      if (_mode == _RefreshIndicatorMode.drag ||
          _mode == _RefreshIndicatorMode.armed) {
        if (notification.metrics.axisDirection == AxisDirection.down) {
          _dragOffset = _dragOffset! - notification.overscroll;
        } else if (notification.metrics.axisDirection == AxisDirection.up) {
          _dragOffset = _dragOffset! + notification.overscroll;
        }
        _checkDragOffset(notification.metrics.viewportDimension);
      }
    } else if (notification is ScrollEndNotification) {
      switch (_mode) {
        case _RefreshIndicatorMode.armed:
          _show();
        case _RefreshIndicatorMode.drag:
          _dismiss(_RefreshIndicatorMode.canceled);
        case _RefreshIndicatorMode.canceled:
        case _RefreshIndicatorMode.done:
        case _RefreshIndicatorMode.refresh:
        case _RefreshIndicatorMode.snap:
        case null:
          // do nothing
          break;
      }
    }
    return false;
  }

  bool _handleIndicatorNotification(
      OverscrollIndicatorNotification notification) {
    if (notification.depth != 0 || !notification.leading) {
      return false;
    }
    if (_mode == _RefreshIndicatorMode.drag) {
      notification.disallowIndicator();
      return true;
    }
    return false;
  }

  bool _start(AxisDirection direction) {
    assert(_mode == null);
    assert(_isIndicatorAtTop == null);
    assert(_dragOffset == null);
    switch (direction) {
      case AxisDirection.down:
      case AxisDirection.up:
        _isIndicatorAtTop = true;
      case AxisDirection.left:
      case AxisDirection.right:
        _isIndicatorAtTop = null;
        return false;
    }
    _dragOffset = 0.0;
    _scaleController.value = 0.0;
    _positionController.value = 0.0;
    return true;
  }

  void _checkDragOffset(double containerExtent) {
    assert(_mode == _RefreshIndicatorMode.drag ||
        _mode == _RefreshIndicatorMode.armed);
    double newValue =
        _dragOffset! / (containerExtent * _kDragContainerExtentPercentage);
    if (_mode == _RefreshIndicatorMode.armed) {
      newValue = math.max(newValue, 1.0 / _kDragSizeFactorLimit);
    }
    _positionController.value =
        clampDouble(newValue, 0.0, 1.0); // this triggers various rebuilds
    if (_mode == _RefreshIndicatorMode.drag &&
        _valueColor.value!.alpha == _effectiveValueColor.alpha) {
      _mode = _RefreshIndicatorMode.armed;
    }
  }

  // Stop showing the refresh indicator.
  Future<void> _dismiss(_RefreshIndicatorMode newMode) async {
    await Future<void>.value();
    assert(newMode == _RefreshIndicatorMode.canceled ||
        newMode == _RefreshIndicatorMode.done);
    setState(() {
      _mode = newMode;
    });
    switch (_mode!) {
      // ===========刷新完成,需要将_positionController置为0,源码498行左右=========
      case _RefreshIndicatorMode.done:
        await Future.wait([
          _scaleController.animateTo(1.0, duration: _kIndicatorScaleDuration),
          _positionController.animateTo(0.0, duration: _kIndicatorScaleDuration)
        ]);
      // ===========刷新完成,需要将_positionController置为0=========
      case _RefreshIndicatorMode.canceled:
        await _positionController.animateTo(0.0,
            duration: _kIndicatorScaleDuration);
      case _RefreshIndicatorMode.armed:
      case _RefreshIndicatorMode.drag:
      case _RefreshIndicatorMode.refresh:
      case _RefreshIndicatorMode.snap:
        assert(false);
    }
    if (mounted && _mode == newMode) {
      _dragOffset = null;
      _isIndicatorAtTop = null;
      setState(() {
        _mode = null;
      });
    }
  }

  void _show() {
    assert(_mode != _RefreshIndicatorMode.refresh);
    assert(_mode != _RefreshIndicatorMode.snap);
    final Completer<void> completer = Completer<void>();
    _pendingRefreshFuture = completer.future;
    _mode = _RefreshIndicatorMode.snap;
    _positionController
        .animateTo(1.0 / _kDragSizeFactorLimit,
            duration: _kIndicatorSnapDuration)
        .then<void>((void value) {
      if (mounted && _mode == _RefreshIndicatorMode.snap) {
        setState(() {
          // Show the indeterminate progress indicator.
          _mode = _RefreshIndicatorMode.refresh;
        });

        final Future<void> refreshResult = widget.onRefresh();
        refreshResult.whenComplete(() {
          if (mounted && _mode == _RefreshIndicatorMode.refresh) {
            completer.complete();
            _dismiss(_RefreshIndicatorMode.done);
          }
        });
      }
    });
  }

  Future<void> show({bool atTop = true}) {
    if (_mode != _RefreshIndicatorMode.refresh &&
        _mode != _RefreshIndicatorMode.snap) {
      if (_mode == null) {
        _start(atTop ? AxisDirection.down : AxisDirection.up);
      }
      _show();
    }
    return _pendingRefreshFuture;
  }

  // 计算占位元素的高度
  double? calcHeight(double percent) {
    // 刷新时不保留占位
    if (!widget.keepScrollOffset) return 0;
    // 55是默认loading动画的高度,如果传入的自定义loading高度大于55,松开时会有一点弹跳效果,暂时没有找到好的结局方案,如果你有好的解决方案,希望分享一下
    if (widget.loadingWidget == null) {
      return 55 * percent;
    }
    if (_mode != _RefreshIndicatorMode.refresh) {
      return 55 * percent;
    }
    return null;
  }

  @override
  Widget build(BuildContext context) {
    // assert(debugCheckHasMaterialLocalizations(context));
    final Widget child = NotificationListener<ScrollNotification>(
      onNotification: _handleScrollNotification,
      child: NotificationListener<OverscrollIndicatorNotification>(
        onNotification: _handleIndicatorNotification,
        child: widget.child,
      ),
    );
    assert(() {
      if (_mode == null) {
        assert(_dragOffset == null);
        assert(_isIndicatorAtTop == null);
      } else {
        assert(_dragOffset != null);
        assert(_isIndicatorAtTop != null);
      }
      return true;
    }());

    final bool showIndeterminateIndicator =
        _mode == _RefreshIndicatorMode.refresh ||
            _mode == _RefreshIndicatorMode.done;

    return Stack(
      children: <Widget>[
        // ============增加占位=================
        NestedScrollView(
          headerSliverBuilder: (context, innerBoxIsScrolled) {
            return [
              SliverToBoxAdapter(
                child: AnimatedBuilder(
                    animation: _positionController,
                    builder: (context, _) {
                      // 占位元素
                      return SizedBox(
                        height: calcHeight(_positionController.value),
                        child: Opacity(
                          opacity: 0,
                          child: widget.loadingWidget,
                        ),
                      );
                    }),
              )
            ];
          },
          body: child,
        ),
        if (_mode != null)
          Positioned(
            top: _isIndicatorAtTop! ? widget.edgeOffset : null,
            bottom: !_isIndicatorAtTop! ? widget.edgeOffset : null,
            left: 0.0,
            right: 0.0,
            child: SizeTransition(
              axisAlignment: _isIndicatorAtTop! ? 1.0 : -1.0,
              sizeFactor: _positionFactor, // this is what brings it down
              
              child: Container(
                alignment: _isIndicatorAtTop!
                    ? Alignment.topCenter
                    : Alignment.bottomCenter,
                child: ScaleTransition(
                  scale: _scaleFactor,
                  // ============自定loading或使用默认loading=================
                  child: widget.loadingWidget ??
                      AnimatedBuilder(
                        animation: _positionController,
                        builder: (BuildContext context, Widget? child) {
                          final Widget materialIndicator =
                              RefreshProgressIndicator(
                            semanticsLabel: widget.semanticsLabel ??
                                MaterialLocalizations.of(context)
                                    .refreshIndicatorSemanticLabel,
                            semanticsValue: widget.semanticsValue,
                            value: showIndeterminateIndicator
                                ? null
                                : _value.value,
                            valueColor: _valueColor,
                            backgroundColor: widget.backgroundColor,
                            strokeWidth: widget.strokeWidth,
                          );

                          final Widget cupertinoIndicator =
                              CupertinoActivityIndicator(
                            color: widget.color,
                          );

                          switch (widget._indicatorType) {
                            case _IndicatorType.material:
                              return materialIndicator;

                            case _IndicatorType.adaptive:
                              {
                                final ThemeData theme = Theme.of(context);
                                switch (theme.platform) {
                                  case TargetPlatform.android:
                                  case TargetPlatform.fuchsia:
                                  case TargetPlatform.linux:
                                  case TargetPlatform.windows:
                                    return materialIndicator;
                                  case TargetPlatform.iOS:
                                  case TargetPlatform.macOS:
                                    return cupertinoIndicator;
                                }
                              }
                          }
                        },
                      ),
                ),
              ),
            ),
          ),
      ],
    );
  }
}

3.3. 使用

RefreshWidget(
	keepScrollOffset: true,  // 刷新时是否保留顶部偏移,默认不保留
  loadingWidget: Container(
    height: 30,
    width: 100,
    color: Colors.amber,
    alignment: Alignment.center,
    child: const Text('正在加载...'),
  ),
  onRefresh: () async {
    await Future.delayed(Duration(seconds: 2));
  },
  child: Center(
    child: SingleChildScrollView(
      // 滚动区域的内容
      // child: ,
    ),
  ),
);

3.4. 效果

Flutter自定义下拉刷新时的loading样式的方法详解

以上就是Flutter自定义下拉刷新时的loading样式的方法详解的详细内容,更多关于Flutter自定义loading样式的资料请关注其它相关文章!

返回顶部
顶部