目录
话不多说直接看效果
默认效果:
上传效果:
按钮设置圆角
因为按钮本身没有CornerRadius属性,所以只能重写Button的控件模板。
<Style TargetType="Button"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Border CornerRadius="5" Width="{TemplateBinding Width}" Background="{TemplateBinding Background}" BorderThickness="1" Height="{TemplateBinding Height}"> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/> </Border> </ControlTemplate> </Setter.Value> </Setter> </Style>
在按钮的模板中加入一个Border即可,但是按钮本身没有CornerRadius属性,就没办法使用TemplateBinding ,只能写死在样式,那肯定不行,所以我们就需要拓展一下Button按钮。
1.创建一个类MyProgressButton继承Button类,由于是新创建的一个类,所以我们可以直接使用依赖属性来完成这件事,在MyProgressButton中定义一个圆角弧度的依赖属性。
public CornerRadius CornerRadius { get { return (CornerRadius)GetValue(CornerRadiusProperty); } set { SetValue(CornerRadiusProperty, value); } } public static readonly DependencyProperty CornerRadiusProperty = DependencyProperty.Register(nameof(CornerRadius), typeof(CornerRadius), typeof(MyProgressButton), new PropertyMetadata(default));
2.创建一个ProgressButtonStyle.xaml的资源文件,针对MyProgressButton定义一些样式,包括弧度的绑定和鼠标移入移出的阴影效果,让我们的按钮立体起来
<Style TargetType="local:MyProgressButton"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="local:MyProgressButton"> <Border CornerRadius="{TemplateBinding CornerRadius}" Width="{TemplateBinding Width}" Background="{TemplateBinding Background}" BorderThickness="1" Height="{TemplateBinding Height}"> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/> </Border> </ControlTemplate> </Setter.Value> </Setter> <Style.Triggers> <Trigger Property="IsMouseOver" Value="False"> <Setter Property="Effect"> <Setter.Value> <DropShadowEffect Color="#cccccc" Direction="270" ShadowDepth="2" Opacity="1" /> </Setter.Value> </Setter> </Trigger> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Effect" > <Setter.Value> <DropShadowEffect Color="#bbbbbb" Direction="270" ShadowDepth="2" Opacity="1" /> </Setter.Value> </Setter> </Trigger> </Style.Triggers> </Style>
3.最后在主界面将MyProgressButton的命名控件加入进来,并且用xaml创建一个MyProgressButton按钮,自定义一些属性,并且将ProgressButtonStyle.xaml样式加入到App.xaml中
<Window x:Class="ProgressButton.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:ProgressButton" mc:Ignorable="d" Title="MainWindow" Height="450" Width="800"> <Grid> <local:MyProgressButton Content="上传文件" Foreground="#555555" Cursor="Hand" FontSize="14" CornerRadius="5" HorizontalAlignment="Center" VerticalAlignment="Center" Height="40" Width="135" Background="Salmon" x:Name="upload_btn"> </local:MyProgressButton> </Grid> </Window>
<Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="pack://application:,,,/ProgressButton;component/Button/ProgressButtonStyle.xaml"></ResourceDictionary> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources>
看看效果:
按钮上传文件相关定义
1.定义按钮类型MyProgressButton的文件上传进度,是否上传,以及上传时按钮背景色三个依赖属性
/// <summary> /// 文件上传进度 /// </summary> public double Progress { get { return (double)GetValue(ProgressProperty); } set { SetValue(ProgressProperty, value); } } public static readonly DependencyProperty ProgressProperty = DependencyProperty.Register(nameof(Progress), typeof(double), typeof(MyProgressButton), new PropertyMetadata(double.NegativeZero, OnProgressChanged)); /// <summary> /// 文件是否上传 /// </summary> public bool IsUploading { get { return (bool)GetValue(IsUploadingProperty); } set { SetValue(IsUploadingProperty, value); } } public static readonly DependencyProperty IsUploadingProperty = DependencyProperty.Register(nameof(IsUploading), typeof(bool), typeof(MyProgressButton), new PropertyMetadata(false, OnIsUploadingChanged)); /// <summary> /// 上传时按钮背景色 /// </summary> public Color UploadingColor { get { return (Color)GetValue(UploadingColorProperty); } set { SetValue(UploadingColorProperty, value); } } // Using a DependencyProperty as the backing store for UploadingColor. This enables animation, styling, binding, etc... public static readonly DependencyProperty UploadingColorProperty = DependencyProperty.Register(nameof(UploadingColor), typeof(Color), typeof(MyProgressButton), new PropertyMetadata(Colors.White));
2.如何实现按钮内部的进度显示?有几种办法,比如使用渐进色修改偏移,或者按钮内部套一个进度条,或者按钮内部放两个不同颜色的块控件,动态修改两者的长度。我们选择第一种。
在Progress属性被修改的时候,我们动态修改下按钮内部渐进色的偏移。为ProgressProperty添加值变化的回调。
private static void OnProgressChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var btn = d as MyProgressButton; var progress = (double)e.NewValue; if (progress != double.NegativeZero) { Brush brush = null; if ((brush = btn.Background as LinearGradientBrush) != null) //如果按钮本身是线性渐变色则直接修改偏移 { GradientStopCollection collections = brush.GetValue(GradientBrush.GradientStopsProperty) as GradientStopCollection; collections[1].Offset = collections[0].Offset = progress / 100; } else //如果本身不是线性渐变色则将背景色修改为线性渐变色 { LinearGradientBrush linearGradientBrush = new LinearGradientBrush(); //设置一个横向的线 linearGradientBrush.StartPoint = new Point(0, 0.5); linearGradientBrush.EndPoint = new Point(1, 0.5); GradientStop gradientStop = new GradientStop(); //右边的颜色,即按钮设置的上传时背景色 gradientStop.Color = btn!.UploadingColor; GradientStop gradientStop1 = new GradientStop();//左边的颜色,即按钮原本的颜色 gradientStop1.Color = (btn!.Background as SolidColorBrush)!.Color; gradientStop.Offset = gradientStop1.Offset = progress / 100; linearGradientBrush.GradientStops.Add(gradientStop1); linearGradientBrush.GradientStops.Add(gradientStop); btn.Background = linearGradientBrush; } } }
在上传文件的时候,将按钮置为禁用,防止重复点击。写一个IsUploadingProperty属性的值变化的回调。
private static void OnIsUploadingChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var btn = d as MyProgressButton; if ((bool)e.NewValue) { btn!.IsEnabled = false; } else { btn!.IsEnabled = true; } }
测试代码
Binding binding = new Binding(); binding.Source = this; binding.Path = new PropertyPath("Progress"); binding.Mode = BindingMode.OneWay; upload_btn.SetBinding(MyProgressButton.ProgressProperty, binding); Binding binding1 = new Binding(); binding1.Source = this; binding1.Path = new PropertyPath("IsUploading"); binding1.Mode = BindingMode.OneWay; upload_btn.SetBinding(MyProgressButton.IsUploadingProperty, binding1);
private async void upload_btn_Click(object sender, RoutedEventArgs e) { IsUploading = true; try { using (FileStream fread = new FileStream("d://d3dcompiler_47.dll", FileMode.Open, FileAccess.Read)) using (FileStream fwrite = new FileStream("d://d3dcompiler_47_copy.dll", FileMode.OpenOrCreate, FileAccess.Write)) { var allLength = new FileInfo("d://d3dcompiler_47.dll").Length; long copyedBytes = 0; while (true) { var buffer = ArrayPool<byte>.Shared.Rent(1024 * 10); try { var len = await fread.ReadAsync(buffer, 0, buffer.Length); if (len > 0) { await fwrite.WriteAsync(buffer[..len]); copyedBytes += len; Progress = copyedBytes * 100 / allLength; await Task.Delay(20); } else { break; } } catch { break; } finally { ArrayPool<byte>.Shared.Return(buffer); } } MessageBox.Show("上传成功"); }; } finally { IsUploading = false; } }