Android中实现进度条有很多种方式,自定义进度条一般是继承progressBar或继承view来实现,本篇中讲解的是第二种方式。
先上效果图:
实现圆形进度条总体来说并不难,还是跟往常一样继承view,初始化画笔,按下面的步骤一步步来就好了。对初学者来说动画效果可能比较陌生,我们可以使用属性动画中的valueAnimator来实现动画效果。
实现步骤:
1、画出一个灰色的圆环作为背景。
2、画出上层的圆环覆盖下方的圆环。
3、加入动画效果
值得注意的是怎么设置圆环和文字的位置。
画出矩形只需要传入矩形对角线的坐标即可,如果不加以处理的话画出来的圆环的边缘是不完整的,刚开始接触自定义view的同学们一定要先好好看看Android坐标系相关内容,不然很难理解位置参数为什么这样设置。
完整代码:
package com.example.floatingwindow.widget; import android.animation.ValueAnimator; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.RectF; import android.util.AttributeSet; import android.util.TypedValue; import android.view.View; import android.view.animation.DecelerateInterpolator; import androidx.annotation.Nullable; import com.example.floatingwindow.R; public class ProgressBarView extends View { private Paint mPaintBack; private Paint mPaint; private Paint mPaintText; private float process; private int strokeWidth = 15; private int textSize = 20; private long duration = 3000; private float startDegree = 0; private float endDegree = 360; private String text = "完成"; private String defaultText = "0%"; public ProgressBarView(Context context) { super(context); init(); } public ProgressBarView(Context context, @Nullable AttributeSet attrs) { super(context, attrs); init(); } public ProgressBarView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(); } private void init() { mPaintBack = new Paint(); mPaintBack.setColor(getResources().getColor(R.color.gray)); mPaintBack.setStyle(Paint.Style.STROKE); mPaintBack.setAntiAlias(true); mPaintBack.setStrokeCap(Paint.Cap.ROUND); mPaintBack.setStrokeWidth(strokeWidth); mPaint = new Paint(); mPaint.setColor(getResources().getColor(R.color.purple_200)); mPaint.setStyle(Paint.Style.STROKE); mPaint.setAntiAlias(true); mPaint.setStrokeCap(Paint.Cap.ROUND); mPaint.setStrokeWidth(strokeWidth); mPaintText = new Paint(); mPaintText.setAntiAlias(true); mPaintText.setStyle(Paint.Style.STROKE); mPaintText.setColor(Color.BLACK); mPaintBack.setStrokeCap(Paint.Cap.ROUND); mPaintText.setTextSize(sp2px(textSize)); } public void setStrokeWidth(int width) { strokeWidth = width; } public void setTextSize(int textSize) { this.textSize = textSize; } public void setDuration(long duration) { this.duration = duration; } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); //创建圆环矩形 RectF rectF = new RectF(strokeWidth, strokeWidth, getWidth() - strokeWidth, getHeight() - strokeWidth); //画出灰色进度条作为背景 canvas.drawArc(rectF, 0, 360, false, mPaintBack); //画进度条 canvas.drawArc(rectF, 0, process, false, mPaint); //计算进度 int percent = (int) (process / 360 * 100); //设置文字在canvas中的位置 Paint.FontMetrics fm = mPaintText.getFontMetrics(); int mTxtWidth = (int) mPaintText.measureText(text, 0, defaultText.length()); int mTxtHeight = (int) Math.ceil(fm.descent - fm.ascent); int x = getWidth() / 2 - mTxtWidth / 2; int y = getHeight() / 2 + mTxtHeight / 4; if (percent < 100) { canvas.drawText(percent + "%", x, y, mPaintText); } else { canvas.drawText(text, x, y, mPaintText); } } /** * 设置动画效果 */ public void start() { ValueAnimator valueAnimator = ValueAnimator.ofFloat(startDegree, endDegree); valueAnimator.setDuration(duration); valueAnimator.setInterpolator(new DecelerateInterpolator()); valueAnimator.addUpdateListener(animation -> { process = (float) animation.getAnimatedValue(); invalidate(); }); valueAnimator.start(); } private int sp2px(int sp) { return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, sp, getResources().getDisplayMetrics()); } }
最后就是动画效果了,使用valueanimator,传入开始和结束的进度以及执行时间。然后每次进度发生变化时做UI刷新。
xml布局:
<?xml version="1.0" encoding="utf-8"?> <androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity"> <com.example.floatingwindow.widget.ProgressBarView android:id="@+id/progressBar" android:layout_width="150dp" android:layout_height="150dp" app:layout_constraintTop_toTopOf="parent" app:layout_constraintBottom_toBottomOf="parent" app:layout_constraintStart_toStartOf="parent" app:layout_constraintEnd_toEndOf="parent"> </com.example.floatingwindow.widget.ProgressBarView> </androidx.constraintlayout.widget.ConstraintLayout>
MainActivity:
class MainActivity : AppCompatActivity() { override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) progressBar.start() progressBar.setOnClickListener { progressBar.start()} }
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。