目录
扫描渲染
为什么什么叫扫描渲染呢? 相信大家都看过雷达扫描的效果,尤其是在安全软件中.
public SweepGradient(float cx, float cy, int[] colors, float[] positions)
Parameters:
cx | 渲染中心点x 坐标 |
---|---|
cy | 渲染中心y 点坐标 |
colors | 围绕中心渲染的颜色数组,至少要有两种颜色值 |
positions | 相对位置的颜色数组,可为null, 若为null,可为null,颜色沿渐变线均匀分布 |
public SweepGradient(float cx, float cy, int color0, int color1)
Parameters:
cx | 渲染中心点x 坐标 |
---|---|
cy | 渲染中心点y 坐标 |
color0 | 起始渲染颜色 |
color1 | 结束渲染颜色 |
效果图:
代码:
MainActivity:
package com.tony.testshader; import android.os.Bundle; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.view.Menu; import android.widget.SeekBar; import android.widget.SeekBar.OnSeekBarChangeListener; public class MainActivity extends Activity implements OnSeekBarChangeListener{ private SweepGradientView sweepGradientView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); sweepGradientView = new SweepGradientView(MainActivity.this); setContentView(sweepGradientView); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.main, menu); return true; } }
SweepGradientView:
package com.tony.testshader; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Shader; import android.graphics.SweepGradient; import android.util.AttributeSet; import android.view.View; public class SweepGradientView extends View { Paint mPaint = null; // 梯度渲染 Shader mSweepGradient = null; public SweepGradientView(Context context) { super(context); // 创建SweepGradient对象 // 第一个,第二个参数中心坐标 // 后面的参数与线性渲染相同 mSweepGradient = new SweepGradient(240, 360, new int[] {Color.CYAN,Color.DKGRAY,Color.GRAY,Color.LTGRAY,Color.MAGENTA, Color.GREEN,Color.TRANSPARENT, Color.BLUE }, null); mPaint = new Paint(); } public SweepGradientView(Context context, AttributeSet attrs) { super(context, attrs); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); // 绘制梯度渐变 mPaint.setShader(mSweepGradient); canvas.drawCircle(240, 360, 200, mPaint); } }
以上就是Android颜色处理SweepGradient扫描及梯度渲染示例的详细内容,更多关于Android颜色处理SweepGradient扫描梯度渲染的资料请关注其它相关文章!